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Nov 22, 2009, 6:01pm




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Result 1 of 10:
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 AuthorTopic: Alkmene Weyr (Read 5 times)
Risa
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 Alkmene Weyr
« Result #1 on Sept 12, 2009, 2:10pm »
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AIVAS does not exist, and the dragons still fight thread. This is how it looks to always be, and why not! Dragons need this purpose, as it is proven many times over in history. Yet, it seems it is a waning threat, as the star passes once again. Thread falls less often all the time now, and clutches are becoming smaller. A time of easy breathing is on it's way.

In these smaller clutches though, some odd dragons have appeared. Female bronzes, and small chromatics with only a hint of color. There seems to be nothing wrong with them, but with them only hailing from Ista and Alkmene Weyr, most are not sure what to make of them.

Add in the struggle for survival as Alkmene weyr has lost several bronzes and one old gold, and you have it! This is Alkmene weyr, located on the northern coast. Can it outlast the fall? What drama will play out as the loss of bronzes and a queen affect everyone... Will this new gold and weyrwoman live up to what has been left to them? Will the Weyr survive pressure from Ista to disban as both numbers dwindle?
------------------
Upcoming Events

Sept 12 - Gold Zilith Rises
This means a leader and a hatching! AND WHAT! There are only TWO bronzes in the entire Weyr!

Sept 13 - Random Flitt Giveaway
One to each member with at least one character

Later in the month -
Unveiling of secret mutation during the hatching.

WE NEED MEMBERS OF ALL TYPES, from Bronzes to Greens, and Crafters to Drudges. CHECK US OUT TODAY!

http://alkmeneweyr.proboards.com/index.cgi
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Result 2 of 10:
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 AuthorTopic: Solaria Weyr :: Canon Pern (Read 48 times)
Emma
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 Re: Solaria Weyr :: Canon Pern
« Result #2 on Aug 6, 2009, 6:18am »
[Quote]

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Home . About the Game . Rules . IC History . Current Information . Solariapedia


Are you looking for an active, canon Pern role-playing game? Solaria Weyr might be able to offer you just that. With a friendly group of players from the US, Canada, and the UK and an admin who listens to what the players want, we're an exciting and ever-evolving game. We offer an active Hold and Harper Hall (the latter introduced due to players' requests), on-going and short-term plots, and an alternative 8th Pass to explore, where women are beginning to break free of their traditional roles. And if you're interested in dragons, we run hatchings with dragons written individually for their weyrlings-to-be.

So what's going on now and in the future? We have:
- Weyrlings from our latest clutch up for adoption
- Solaria's only female blue rider up for adoption
- A fire-lizard clutch in early August
- An on-going plot involving tension between the Weyr and an NPC Hold
- A hatching planned for the end of this year

If we sound like the place for you, why not come take a look?

http://solariaweyr.proboards.com
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Result 3 of 10:
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 AuthorTopic: Telgar Weyr: The Founding (Read 4 times)
Rizzo
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 Telgar Weyr: The Founding
« Result #3 on Jul 4, 2009, 3:55am »
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You Have No Idea
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There's More Than You Ever Knew
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Barely a Generation after Landing
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As a Rider, Teacher, Holder or Candidate
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Telgar: The Founding


Upcoming Events
-A Weyrleader Flight will be coming soon. It will be open to all bronzes.
-Threadfall expected shortly. (We have realistic falls thanks to our Generator)
-Come to Telgar. The Weyr has just been opened and settled. Its second clutch has just hatched. We are a foundation site with plenty of room for all types of characters and chances for rank. There are plenty of adoptable hatchlings and the opportunity to forge your own future. There are no traditions. There are no boundaries. It is a world just beginning to settle into routine.

Will you be a courageous dragonrider? A new Weyrling? A determined settler?


Link Order (Advertising, Rules, Available Positions, Joining, and Home)
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Result 4 of 10:
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 AuthorTopic: Hyperion Weyr, A Non-Canon Pern AU RPG (Read 3 times)
Houka Ryuu
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 Hyperion Weyr, A Non-Canon Pern AU RPG
« Result #4 on Jun 20, 2009, 10:53am »
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A Non-Canon Pern RPG

It is the middle of the 9th pass, AIVAS was never discovered and the Red Star still rains Thread down on Pern. The dragonriders were in vast numbers and easily met this threat, new weyrs having to be founded on both the Northern and Southern continents to prevent over-crowding. New Holds flourished and prospered and wealth grew abound about Pern.

Until the unexpected happened...

One night, the night sky became ablaze with the fire of a falling star, plummeting to Pern at an alarming rate, slamming into the mountains of the Northern Continent with such force, it cracked the ground and sent earthquakes across the Northern lands for days. Days after the impact, the natural wildlife began to die, animals cropping up dead, even when they were in perfect health. It spread through the Holds fast, wiping out every last living thing and it finally reached the Weyrs. Whatever this 'virus' was, it hit hard and fast and the healers were unable to come even remotely close to finding a cure or a way to slow it down. It affected humans, dragons, whers, and firelizards alike, killing them off within a few candlemarks of infection. Those that could fled the Northern Continent, but the virus followed them to the Southern Continent and wiped out the weyrs and holds there as well. Few escaped the touch of the virus and those that managed to survive are still infected with it, the virus having gone dormant after running its rampage across Pern, killing off over 90% of the population alone. The survivors struggled to make a living and the few dragonriders left had fled to the deep reaches of the Southern Continent.

After 10 Turns, things appeared to be turning around for the Pernese that had survived. Small holdings were re-established and the people prospered from a sudden lack of Threadfall. None had heard from the dragonriders and believed they had all died. Things began to look positive for the population... until a Thread chart was discovered.

The absence of Threadfall was due to a spontaneous and short Interval that would only last another 15 Turns. The people began to panic, if Thread fell and there were no dragonriders to fight it, they were all doomed. So, the small holdings near the Southern's coast put together an exploration team to travel deeper into the continent in hopes of finding a surviving weyr.

And they succeeded! 10 dragons hatched and Impressed, including a gold queen. A surviving dragonrider was also discovered and is now training the weyrlings! To add to the good news, firelizards were discovered, 19 eggs having hatched and Impressed to their new owners. Hope now slowly seeps through Pern as all wait for the dragons to grow and the queen to fly...


~*~Current Events~*~
1st Hatching Weyrlings are currently undergoing training!

The wheels of our plot line are turning and we need more people to come join us in the coming chaos and adventure.

http://z3.invisionfree.com/Hyperion_Weyr/index.php
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Result 5 of 10:
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 AuthorTopic: Beginning of Pern, A Pern AU RPG (Read 6 times)
Houka Ryuu
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 Beginning of Pern, A Pern AU RPG
« Result #5 on Jun 20, 2009, 10:49am »
[Quote]

Site Name : Beginning of Pern
Website : http://z8.invisionfree.com/Beginning_of_Pern/index.ph p?act=idx
Server : Invisionfree
Lead Admin : Requiem
Sub-Admins : None (Searching for 2 sub admins)
Mods : None (Searching for 3/4 Mods)
Status : Newly opened

It was the beginning of the first pass, and dragonriders had just begun taking to the sky in defense of their home, but before too long, many realized that the lush south was simply too vast and too overgrown to protect properly, and the dragonriders and holders made the decision to leave their heated homes and move North... And many did, trading their wooden houses and their vast information for cold stone caverns and the loss of said information, but one small group broke away... Headed by twin Queens, Havareth and Zujath, a group of one hundred dragons and their riders set up an encampment in a snowy mountain territory on the previously uncharted western continent. While it was a hard life, and took much out of the riders, food was plentiful enough and life was quite good for them, Thread falling more rarely. Two holds sprang up quickly, Konta and Arawn Hold, and the weyr was soon named Arawn, the names of the riders of Havareth and Zujath combined.

Three turns passed quickly, and the numbers increased from only one hundred pairs to over three hundred, though candidates were increasingly hard to find, and many of the holders began to dislike their dragonriding 'overlords', Konta especially, and said hold began to hide away some of their eligible children, while Arawn Hold was a much more accommodating. That is, until a sudden illness began wiping out flitters all across the large island, literally making them fall from the sky on their appointed errands. The only sign was a slight loss of color, then a loss of appetite, and finally the flitter's heart simply stopped. Just as a third Hold was rising from the snowy high mountains and coming to make a name for itself, a rash of deaths swooped down, and within the first two weeks of the first firelizard death, over one hundred flitters had died, and soon the illness jumped to the few whers that had made the transition, wiping them out even more quickly than it had the flitters.

And then, what everyone had been expecting and dreading came to pass. With its fuel burning down, the virus made the jump from wher... To dragon, where it would soon come to be known as Dragon's Bane. The smaller the dragon, the more likely they were to die, and within the first few months every single green and blue were gone, and half the browns. Thread fell and without the grace and agility of their smaller brethren, as well as the numbers, the three Holds were left to nearly fend for themselves, two rather large groups splintering off and joining with the few Holdless that existed, one group fleeing to the plains and becoming Raiders, constantly hounding the holds and weyr, and the second to the sea, becoming quite literally Pirates. In an effort to stem complete chaos, the last of the original scientists did the best he could to create a new beast, using vials of wher blood and several canines to act as carriers. The first few experiments were deemed complete failures, twisting the dogs from the inside out, or killing them days after the genes were introduced.

Nearly a turn later, practically all the dragons were gone from the skies and weyrs, but with that horrible twist of fate came a slight glimmer of hope.. The first 'litter' of wherhounds were finally born, and though there were fumbles, eventually seven of the creatures bonded to humans, surpassing all previous expectations as the proved more intelligent than either whers or canines, easily capable of speech, nearly as smart as dragons. Four went wild, after showing that they did not necessarily need to bond, but they would still protect and occasionally come in contact with humans, as long as they were left to go their own way and not hunted or harmed.

But on the heels of this great discovery came a great tragedy. The sister Queens who had given birth to the weyr would, in the end, be the death of each other when they Rose together, one triggering the other's Flight until they flew upwards in a screaming rush, bits of gold and ichor flying as claws tore into each other. Several males were injured before the pair could be dragged apart, Brown Tuth forcing a Catch on Gold Havareth, the far more grievously injured of the pair, while Zujath went on to be Flown by Bronze Letherenth. Day by day dragon's died, until it was down to twenty, then ten, then five... Though desperately needed, the virus mutated too quickly for any hope at catching it, and it was soon known that if there was any chance at all to stop the disease, all dragons would have to die... Finally it was down to Havareth and Zujath. The pair's enmity was unmistakable, even as Havareth quickly lost strength, and though she made it to her Clutching day, squeezing out sixteen eggs, before her injuries and the weight of her illness drained her, unable to even summon the energy to Between. Eleven of the eggs were obviously dead, their shapes deformed and somewhat crushed. She died that night, just before Zujath took to the sands, amidst the keens and cries for their other Queen.

Gold Zujath, somewhat less injured than her sister, was obviously struggling as well as she laid twenty four eggs, including two Queens, but there was already a plan put in place. Looking at her eggs, Zujath looked at her rider once more, gave a croon, and left, Betweening away as well, never to return. Removing herself from the equation, the last dragon on the western continent, would also remove the chance that the virus would be passed on, thus ensuring that at least some of her children would live. Her rider very nearly went insane, but she knew her duty, and remained, a vigilant wraith over the sands and the nineteen healthy eggs that remained after those considered 'dead' had been moved aside, no one able to destroy them, or take them Between as was proper. With the wherhounds growing and getting ready to prove if they are fertile or not, and the eggs getting set to Hatch, with raiders on their doorstep and pirates at the hold's walls, it will take nearly a miracle to get this weyr back on track and keeping their people safe.

*We have a dragon clutch, the last on the western continent, in place and waiting for candidates! Candidates for both dragons and wherhounds are being accepted, as well as all ranks of wherhounds. Come check us out, you won't be dissapointed!

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Result 6 of 10:
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 AuthorTopic: WEYR BEHIND! : Whatever happened to the 6th Weyr? (Read 5 times)
WB Advertiser
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 WEYR BEHIND! : Whatever happened to the 6th Weyr?
« Result #6 on Jun 12, 2009, 11:14pm »
[Quote]

WEYR BEHIND!


When Lessa jumped back in time 400 turns, she rallied five of the Pernese Weyrs and invited them to the future, where they would help save Pern from their nemesis, the silvery spore called Thread. The Weyrs – Fort, Igen, Ista, High Reaches and Telgar – would follow her, and establish their Weyrs in the Ninth Pass, to be forever remembered as Pern’s saviors.

But one Weyr was left behind, one Weyr was forced to remain in the dark, to wait patiently until the Long Interval ended and the new pass began. When the Weyrleaders met with Lessa to decide their fate, only the Benden Weyrleader was invited to the meetings. Only he understands why the Riders up and vanished; only he understands it was a necessary thing for them to leave.

Not even the Benden Weyrwoman knows what happened to the other Weyrs, and the entirety of Pern is reeling with the realization that only Benden Weyr will be left to save the planet when the Red Star returns again. Outrage, disbelief, terror and confusion are felt all over the planet, and Holder and Crafter alike are resentful of the Weyrs that they had once tithed vigorously to. Relationships all over the planet have been severed and each Hold and Hall now looks to Benden for guidance, reassurance and explanations.

Will the frazzled Benden Weyrleaders be able to handle the pressure, and how will Pern adjust to life with only one Weyr? Now that the Interval has begun, what is in store for Pern as they await the return of the Red Star?

All these questions and more remain to be answered at Weyr Behind!

INDEX! | CANONS! | RULES! | ADS/AFFILIATE
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Result 7 of 10:
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 AuthorTopic: Endellion! (Read 2 times)
Flare
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 Endellion!
« Result #7 on May 3, 2009, 6:05am »
[Quote]

ENDELLION
the fire soul

The universe started with a spark.
A single spark; and then silence.


The citizens of Endellion have long had a strong connection with fire; some even say that the glorious sun that graces the land is the remnant of the spark that started life.
The spark that is inside all, the spark of life.

The residents of the land worship the sun; the sun that shines for long hours all year, that prevents even the hint of frost from touching the land.
What started as mere affection for the celestial body turned quickly into obsessive devotion; of festivity, of the fierce burning spark inside.

And then there are those who hide from the sun's warmth; who hide in the shadows of the furthest reaches of the north. They worship the moon, her pale light and cool, calming water.
But their emotions are anything but cool and calm; their raging spirits cry out for revenge against the day.
Who knows what could happen if their dreams born of hate turned into reality?

In a world with no boundaries, who is to say what is impossible?

enter endellion
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Result 8 of 10:
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 AuthorTopic: Solaria Weyr :: Canon Pern (Read 48 times)
Emma
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 Re: Solaria Weyr :: Canon Pern
« Result #8 on Apr 11, 2009, 8:36pm »
[Quote]

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Home . About Solaria . Rules . IC History . Current Information

The Eighth Pass has begun. Many believed that it would come, but belief alone is not enough to prepare a planet to face its most ancient enemy. The underpopulated Weyrs will do their best, but is their best good enough? And with political turmoil all around thanks to the women's rights movement, will Pern's traditions be maintained for much longer?

Solaria Weyr is a canon, Eighth Pass Pern role-playing game. Women have begun Impressing to green and rarely blue dragons in the past two decades, and the female fight for equal rights is a major part of our game. Solaria Weyr offers an active Hold (complete with a most interesting Lord Holder!) and Harper Hall, on-going plots that involve all characters, dragons custom written for their Impressees, friendly players from a wide variety of time zones, and a very laid back atmosphere.

We are currently looking for characters for the recently opened Harper Hall, potential candidates for our next clutch clutch, which will be laid in mid June for a late June hatching. We also need some bronze riders who could potentially sire the clutch Gold Bacapth will be rising at the beginning of May, so if you're interested in creating a bronze rider, it's best to get in there early! The player of the sire will be offered a place on the Search Committee, the group of players who write dragons for candidates. Information on the Search Committee can be found here. Details of our previous clutches can be found here.

In addition to this, a plot surrounding Mathon Hold is running alongside this clutch. Details surrounding this can be found here.

If Solaria Weyr sounds like the place for you, why not check us out?

http://solariaweyr.proboards.com
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Result 9 of 10:
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 AuthorTopic: Shards of Pern (Read 29 times)
Shards of Pern
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 Shards of Pern
« Result #9 on Mar 1, 2009, 12:13am »
[Quote]


Updates!

-- Forty-six eggs. That's an awful lot for a Weyr still trying to secure a footing after hundreds of Turns of vacancy. Will Fort Weyr be able to support forty-six dragonets and forty-six weyrlings? Will they even be able to find enough candidates, given their own lower caverns are slim pickin's? (It's a great time to create a candidate character and join in on the game's first Hatching set for March!)

-- Liberated by the efforts of some very unlikely heroes - a female Starsmith apprentice, a fellis-addict Healer, a kitchen girl, and the Lord's little sister - Fort Hold survived a siege by renegades. Now it's time to get the Hold back in order and start finalizing some details of the confirmation of the new Lord.

-- After a long delay, Harper Hall finally announced their new Masterharper. Some laud the appointment as a return to tradition, while others remark that his sexism is sure to be a step backward for a Hall with a long-standing liberal attitude. Will women still be accepted in the Hall? And what will happen to all the female apprentices and journeymen that already call themselves Harpers?

Join us at http://pernshards.proboards.com.
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Result 10 of 10:
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 AuthorTopic: Shards of Pern (Read 29 times)
Shards of Pern
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 Shards of Pern
« Result #10 on Feb 14, 2009, 11:41pm »
[Quote]

Updates!

-- Some remark, with understandable concern, that the young queen Sierryth may have overdone it a bit with her eggs. They were clutched three weeks early, for starters, and she laid forty-six of them - including a queen egg. Although all seem healthy and the gold is quite proud of them, the problem is really two-fold. First, what if there's something wrong with the eggs? Second, where in the world is Fort going to find candidates for that many eggs?!

-- Speaking of candidates... characters are now being accepted as candidates to Impress at a Hatching in March!

-- Fort Hold is under siege. Was under siege? It's hard to say, right now! After being attacked and besieged by a group of renegades lead by one of Fax's sons - yes, that Fax - the Hold is currently in a state of chaos. It seems that a group of holders (and one of the renegades themselves?) is in the midst of a rescue effort. Poison, adventure, murder, danger - it has all the makings of a great epic tale. Provided the heroes don't wind up getting themselves killed for their efforts.

Join us at http://pernshards.proboards.com.
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